![Any tips for better-looking fur (hair cards) ? It would be better if we didn't see the tail underneath the fur. I've searched and tweaked all transparency options I could in the Any tips for better-looking fur (hair cards) ? It would be better if we didn't see the tail underneath the fur. I've searched and tweaked all transparency options I could in the](https://i.redd.it/any-tips-for-better-looking-fur-hair-cards-it-would-be-v0-4nx83xkhx8i81.png?width=1486&format=png&auto=webp&s=02050d02387ecf95258c0299de83e132bcee51da)
Any tips for better-looking fur (hair cards) ? It would be better if we didn't see the tail underneath the fur. I've searched and tweaked all transparency options I could in the
![i have this blender model,and i made an fbx export from it,everything is cool...then when i send this fbx to unity,the hair gets totally messed up for some reason. i've tried many i have this blender model,and i made an fbx export from it,everything is cool...then when i send this fbx to unity,the hair gets totally messed up for some reason. i've tried many](https://i.redd.it/cc1knci0cix41.png)
i have this blender model,and i made an fbx export from it,everything is cool...then when i send this fbx to unity,the hair gets totally messed up for some reason. i've tried many
![How to export Hair from Blender to Unity like a Mesh? Is there omething I am missing here? : r/blenderhelp How to export Hair from Blender to Unity like a Mesh? Is there omething I am missing here? : r/blenderhelp](https://external-preview.redd.it/how-to-export-hair-from-blender-to-unity-like-a-mesh-is-v0-LoK8RFeuKLvksoC4ltXumRmzkpOJTot1_6DLQayngaY.png?format=pjpg&auto=webp&s=4b48c556baa48123a08abdd19a5340eea8b6fb47)